Tuesday, March 30, 2010

Medals, Medals And More Medals!

I never got a chance to go back and finish this series since more interface designs needed to be done.
But this is a series of medals designed for the Player Menu.
We wanted to reward the players for the games and activities they attended, so this idea came before the stars and Lucky Wheel.
And here we have a pop-up design for medal achievement announcements.

Saturday, March 20, 2010

Lucky Wheel

This is another very quick and small interface design.
It was a spin-the-wheel prize giving window that pops up when you've gained a few stars (achievements from games, activities, trivia...etc).
Here is a link to an image you get every time a player earns a star.
This particular design needed to be simple, fun, but not overly overpowering (since the website is already so colorful). The colour scheme remained the same as the Player Menu to tie them together.

Friday, March 19, 2010

New Dialogue Box for a New Star!

The membership launch is getting closer and closer.
This is just another dialogue as a transition between 2 interfaces.
Sounds much more complex than it seems.

Membership Package

Here is the membership advertisement package. All of them are screaming for attention.

Concept drawings of a few of them can be seen here and here.

Thursday, March 11, 2010

Membership Advertisement #2

Another DinoSawUs promotional design.
But this time, it's for girls. It was rather a painful process of finding girlish references I had to use, but I think the drawing itself turned out ok.

This is as girly as I could make it. It was more difficult than I thought.

Urgh... So much pink!

Wednesday, March 3, 2010

Membership advertisement

Promotional character designs
Then comes the advertisement for the membership.
MORE IS MORE!!! MORE MORE MORE!

And of course, the drawing of these characters. This was fun