Showing posts with label adventure. Show all posts
Showing posts with label adventure. Show all posts

Tuesday, January 11, 2011

Handbook Concepts

Here are some old concept drawings I did of handbooks that was initially going to be for the Adventures.
From what I remember I think the pop-ups and dialogue boxes in Adventures just got too cluttered. So we ended up settling for scrolls instead.

Friday, April 16, 2010

Adventure 4

This is a cheat sheet for Nathan, our programmer to place the graphics in the scene.
The graphics needed for each Adventure are constantly updated and edited to fit the script, so here is Adventure #4.

Tuesday, June 30, 2009

Adventure certificates

Finally getting the adventures up and going!! (well,... sort of)

Adventure #1:


Adventure #2:


Monday, May 4, 2009

Dinosawus Adventure NPCs - in vector!



The Chief colour concepts

Tuesday, April 21, 2009

Non Player Characters

For our new "Adventure" - coming soon

Concepts and final design of our Wise Old Chief character. I used Herrerasaurus as they're meant to be the oldest dinosaurs. It also felt as if we did not have enough NZ references, so this was a good chance to get some Maori theme goin on.
This character will be someone the players could seek to get hints for difficult questions


This below is Gertrude the Gastonia. She's the town's witch-like character that kids are frightened of... silly little things.
She'll be one of the NPC's the players can click on to converse with.


Oviraptor is an egg-stealing carnivore in our first "quest".
The name 'Oviraptor' actually means "egg thief" and was obviously very apt to be our little villain.


For Petra the paleontologist I thought it'd be interesting to use Troodon.
Troodon dinosaurs seemed to have the largest brains -in relative to their body) and the scientists believe that they could've possibly been the smartest species.

Interesting fact: Due to the appearance of their teeth Troodon are believed to have been omnivore creatures. They also had massive eyes that were facing forward. This would've given them good depth perception as well as some sweet vision.